AI Insights · Timothy · October 2023
Top 5 Cat Games in Turkey for Q3 2023: Performance Overview
Discover the performance trends of the top 5 cat games in Turkey for Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 cat games in Turkey showed varied performance trends across weekly downloads, revenue, and active users. Here's an overview of how each app fared during this period, based on data from Sensor Tower.
My Cat – Virtual Pet Games had a fluctuating revenue trend, peaking at around $4.2K in the first week of July and gradually declining to approximately $2.9K by the end of September. Weekly downloads saw a significant drop from 43K in late June to around 13.9K by the end of September. Active users also followed a downward trend, decreasing from 116K in late June to about 44.5K in the last week of September.
My Talking Tom Friends experienced relatively stable revenue, with minor fluctuations around $500 throughout the quarter. Downloads peaked at nearly 94K in late July and then decreased to about 37.4K by the end of September. Active users maintained a strong presence, fluctuating around 600K, peaking at 654K in late July, and ending the quarter at approximately 466K.
Talking Tom Gold Run showed a modest revenue increase, starting at $240 in late June and peaking at around $500 by mid-September. Downloads were highest in late June at 48.7K but dropped significantly to about 21K by the end of September. Active users remained relatively stable, hovering around 700K throughout the quarter.
My Talking Tom 2 had its revenue peak at $779 in late June before declining to around $281 by the end of September. Downloads remained strong, starting at 115K in late June and fluctuating around 50K to 90K throughout the quarter. Active users consistently hovered around 650K, peaking at 725K in late June.
My Talking Angela 2 saw steady revenue with a slight peak at $392 in late August. Downloads peaked at nearly 99K in late August but decreased to about 42.4K by the end of September. Active users remained fairly stable, fluctuating around 250K, peaking at 261K in late August, and ending the quarter at approximately 202K.
For more detailed insights into the performance of these apps, visit Sensor Tower.